Monthly new slot release roundup, presenter scoring and game awards hello@casinolove.org
Monthly slot release sponsorship

Put your new slot release in the Game of the Month lineup.

Each month, two CasinoLove presenters play new releases from different game studios in official demo mode, score every title across the same seven categories, and reveal the category winners and final ranking in one pre-recorded and edited YouTube episode.

10 to 20new games per episode
7evaluation categories
3 to 5 mingameplay per title
1overall monthly winner
The video concept

A monthly launch roundup people can watch, compare and discuss.

Instead of covering each release in isolation, Game of the Month places new titles in one competitive format. Viewers see real gameplay, hear two presenter reactions, follow a consistent scorecard and stay for the final ranking.

Standard episode structure

  • A pre-recorded and edited video on demand, not a livestream.
  • All games are played in official demo mode without real-money betting.
  • Short introduction to the month and participating studios.
  • Approximately 3 to 5 minutes of gameplay and evaluation per title.
  • Two presenter perspectives, including points they agree or disagree on.
  • A short studio-supplied introduction can explain the game inspiration, company ethos or another key message.
  • Final leaderboard, selected category awards and one overall Game of the Month.
  • YouTube chapters so viewers can open a specific game or watch the full competition.
How it works

From nomination to the final leaderboard.

The process is designed to remain simple for the studio while giving the presenters enough verified information to assess each release consistently.

1

Nominate the release

Send the game name, studio, official release date and the month you want to enter.

2

Confirm eligibility

CasinoLove checks the launch date, recording access, game stability and available technical information.

3

Play and score

The presenters review the supplied information, play the official demo and score it using the same seven equal categories.

4

Edit and publish the results

The pre-recorded episode is edited before publication and reveals the final table, selected category winners and overall Game of the Month.

Published evaluation method

Seven equal evaluation categories.

Each category is scored on the same 10-point scale. The system combines factual game details, personal presenter preferences and the experience of the actual demo session.

Evaluation category Points What the presenters consider
1. Gameplay and bonus features 10 pts Are the core mechanics clear and enjoyable? Do the base game, bonus rounds, free spins, multipliers, wilds or other features work well together?
2. Originality and innovation 10 pts Does the release introduce a fresh idea, a meaningful twist or a distinctive combination instead of feeling like a simple reskin?
3. Visuals, theme and audio 10 pts Do the artwork, animation, symbols, theme, music and sound effects form a polished and memorable experience? Personal taste is naturally part of this score.
4. User experience and technical quality 10 pts Are the controls, bet settings, rules, text and game states easy to understand? Does the official demo load quickly and run smoothly on the intended screen?
5. Math transparency and win potential 10 pts How clearly does the game explain RTP, available RTP versions, volatility, maximum win, bet range and feature rules? High RTP, selectable volatility and detailed help can strengthen this score.
6. Entertainment and session experience 10 pts Was the demo session engaging and well paced? Luck can influence the atmosphere of a short session, even when the presenters understand that one session does not define the game.
7. Replay appeal and overall impression 10 pts Would the presenters want to return after the first feature or session? Does the complete experience remain memorable after comparison with the lineup?
Total available 70 pts Equal category scores added together for the final monthly ranking.

How two presenter scores become one result

Each presenter gives every category a score from 0 to 10. Their two scores are averaged for the category, and the seven category results are added to the final total.

Category score = average of the two presenter scores

If two games finish with the same total, the higher Gameplay and Bonus Features score is the first tie-breaker, followed by Replay Appeal and Overall Impression.

What is factual and what is subjective?

  • Math transparency, help content, controls and technical information contain factual elements that can be checked directly.
  • Theme, visuals, sound, originality and replay appeal depend partly on each presenter's personal taste.
  • The luck of the recorded demo session may affect the presenters' impression, and this natural session experience is part of the format.
Monthly recognition

More than one way for a release to stand out.

The overall ranking identifies one Game of the Month. Additional awards recognize specific strengths, but we only select a category winner when we believe a game genuinely deserves it. The available award categories can change from month to month.

Game of the Month

Highest overall score in the final ranking.

Best Gameplay and Bonus Features

Strongest combination of core play and feature execution.

Most Innovative Release

Freshest meaningful idea or mechanical twist.

Best Audiovisual Experience

Strongest combination of visuals, theme, animation and sound.

Best User Experience

Clearest controls, information and technical presentation.

Best Math Transparency and Win Potential

Strong RTP or configuration options supported by clear and detailed game information.

Most Entertaining Session

The demo session that created the strongest entertainment experience.

Most Replayable

Strongest reason to return after the first session.

The Game of the Month title follows the highest overall score. We may award only some of the additional categories in an episode, or introduce a different category when a release has a genuinely notable quality. The category list can evolve as the format develops. Any public winner claim should include the exact category, month, year and a link to the published CasinoLove episode.
Eligibility and studio input

What qualifies, and what we need from you.

Clear entry rules protect the monthly comparison and help us record the correct version of every game.

Basic eligibility

  • The game must have an official public release date within the calendar month covered by the episode.
  • One title per participating studio is normally accepted in each monthly roundup.
  • The title must be stable, recordable and available through an official demo hosted by the studio or another studio-controlled source.
  • Relaunches, localized copies, reskins and materially revised versions are considered case by case.
  • CasinoLove may decline a title for technical, legal, compliance, timing or suitability reasons.

Information to supply

  • Official title, studio name, release date, logo, key art and short game description.
  • Official desktop and mobile demo access from the studio website or another studio-controlled source.
  • RTP and available RTP variants, volatility, maximum win and minimum/maximum bet.
  • Grid, paylines, ways, cluster or other payout structure and the main mechanic.
  • Bonus features, free spins, respins, jackpots, multipliers and bonus-buy information.
  • Information about any feature selection available inside the official demo, plus important market or regional restrictions.
Editorial independence

Every accepted game gets the same opportunity to compete.

The presenters use the same evaluation categories for every title while keeping their reactions natural. A game that does not win this month can return with another eligible release in a future episode.

One evaluation frameworkEvery comparable slot is assessed across the same seven equal categories.
Official demo modeGameplay is recorded in the official demo version provided or hosted by the game studio. No real money is used.
Natural presenter reactionsThe episode is recorded and published without a studio preview so the discussion and first impressions remain natural.
Post-publication correctionsIf a factual detail is found to be incorrect after publication, CasinoLove can add a correction in the video description and a comment.
The nomination fee covers participationThe score and awards come from the shared evaluation framework and the presenters' genuine experience.
There is always a next monthA studio can nominate another eligible title in a future episode, whether or not its current game wins an award.

Crash games, instant games and mini games can appear as special entries.

The standard format begins with slots because they are easier to compare. An occasional alternative game can be included with an adapted scorecard focused on rule clarity, risk and fairness information, player control, round pacing, originality, mobile usability, technical performance, audiovisual design and entertainment. If direct comparison would be misleading, the game can receive an Alternative Game Spotlight instead of entering the main slot leaderboard.

Why studios participate

Give a new release context, personality and a reason to be remembered.

A normal launch post explains that a game exists. A competitive monthly episode shows how it plays and where it stands out beside other releases.

Long-form attention around the launch window

The game becomes part of a larger 30 to 60 minute format designed around comparison, reactions, scoring and a final reveal.

Human reactions, not only product claims

Two presenters give the release personality and create natural discussion around mechanics, visuals, features and entertainment.

Useful positioning against the monthly field

A strong category result can make a specific product strength easier for operators, partners and players to understand.

A repeatable monthly marketing opportunity

Studios can nominate a different eligible release in future months and build recurring visibility around their launch calendar.

FAQ

Common questions from game studios.

What does the sponsorship guarantee?

After eligibility and availability are confirmed, it guarantees one game a place in the relevant monthly episode with the standard gameplay, scorecard and ranking coverage. It does not guarantee a score or award.

Can we choose which release to enter?

Yes. The studio nominates an eligible game released in the calendar month covered by the episode. CasinoLove confirms final acceptance.

Can the studio approve the score or final ranking?

No studio preview is included. The presenters' reactions, scores and ranking are part of the natural format. If a factual detail is found to be incorrect after publication, CasinoLove can add a correction in the description and a comment.

How do you show a bonus feature in a short segment?

We play the official demo version supplied or hosted by the studio. The session follows what happens during demo gameplay, and no real-money betting is used.

Does the gameplay result affect the score?

Yes, to a reasonable extent. The presenters understand that a short session involves luck, but an exciting or uneventful demo can still influence their impression of pacing, entertainment and replay appeal.

Can crash games or mini games participate?

Yes, occasionally. They use an adapted evaluation and may appear as an Alternative Game Spotlight when direct comparison with slots would not be fair.

Can we use the video or an award result in our own marketing?

You may link to and accurately reference the published episode and result. Separate clips, source files, edits, paid media usage or wider content rights must be agreed in writing.

How much does a title nomination cost?

The price is €490 per accepted nomination. A game studio can nominate a maximum of one title per month.

Nominate a release

Do you want to feature your title in next month's roundup?

Email us with the game name, studio, official release date and target month. The price is €490 per accepted nomination, with a maximum of one nominated title per studio each month.